AI Insights · Timothy · June 2024
Top 5 3D Cartoon Games on iOS in New Zealand, Q2 2024
Discover the performance trends of the top 5 3D cartoon games on iOS in New Zealand during Q2 2024, including weekly downloads, revenue, and active users.
Throughout the second quarter of 2024, the top 5 3D cartoon games on iOS in New Zealand displayed varied performance trends in terms of weekly downloads, revenue, and active users. Here’s a closer look at each game:
MONOPOLY GO! from Scopely, Inc. saw a stable weekly revenue, fluctuating between $42K and $55K, peaking at $55K in the week of April 8. Weekly downloads experienced a downward trend, starting at around 2.3K at the beginning of April and dropping to approximately 1.1K by the end of June. The game maintained a consistent number of weekly active users, hovering around 21K to 23K throughout the quarter.
Gardenscapes by Playrix exhibited a steady increase in weekly revenue, reaching approximately $23.6K by the end of June. Weekly downloads showed significant growth mid-quarter, climbing from 429 downloads in early April to over 1.2K by the end of June. The game’s weekly active users also saw a gradual increase, ending the quarter with around 11.3K users.
Whiteout Survival from Century Games Pte. Ltd. experienced notable growth in weekly revenue, peaking at $26.3K in mid-June. Weekly downloads fluctuated, with a significant rise toward the end of the quarter, reaching 3.3K in the last week of June. The game’s weekly active users also increased, ending the quarter with around 8.3K users.
Township, another title from Playrix, maintained a consistent weekly revenue, averaging around $15K to $17K throughout the quarter. Weekly downloads showed a downward trend, starting at 2.3K in early April and decreasing to approximately 1.3K by the end of June. The game’s weekly active users remained relatively stable, with around 10K to 11K users.
Lastly, Fishdom by Playrix showed a steady increase in weekly revenue, reaching approximately $17.7K by mid-June. Weekly downloads saw a significant rise toward the end of the quarter, peaking at 1.8K in mid-June. The game’s weekly active users showed a general upward trend, ending the quarter with around 8.7K users.
For more detailed insights and data, visit Sensor Tower.